Working on admin panel

Pretty much every long running multiplayer game requires some sort of maintenance system and deep sky isn’t an exception.

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Shaving yaks and taking detours while taking detours

Planning and analyzing is important part for big software projects. However, I’m not particularly fond of doing lot of planning before getting started with actual coding. I rather model something, test how it works and then revise before moving to next thing, than sit down and do lot of planning beforehand (since I’m bound to miss some crucial detail anyway).

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Book haul

When a company moves (either from building to building, or inside of a building) invariably lots of items are found that nobody really feels like hauling. Often they get thrown directly away, but sometimes a recycling spot is setup when people can bring and take items. I like those recycling spots, because there’s a chance of finding something neat and not everything gets thrown away and wasted.

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