pyherc 0.13 released

I pushed out release 0.13 just couple minutes ago. As usual, it is available at the cheese shop. In short, there is one new monster and one new hidden player character. Biggest changes were behind the scenes this time.

Short change log below:

New features

  • 84 feature: dragon de platino
  • 83 prototype using dictionary instead of list of lists for level structure
  • 15 feature: fungus

Fixed bugs

  • 5 bug: Raised events are not filtered, but delivered to all creatures

Known bugs

  • 89 bug: CharacterBuilder does not add character to given level
  • 25 bug: dying should make game to return to main screen
  • 21 bug: PyQt user interface does not support line of sight



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